11 kinds of asteroid·10 hulls·8 materials to refine·no edge to the map·free in the browser
You mine asteroids for The Company.
For The Company! is a free space-mining game in your browser. You start with a small company ship and a mining laser. Take contracts from The Company, mine asteroids and spend your earnings on bigger hulls, better equipment and a station for your department.
The ship keeps mining when the tab is in the background, and research keeps going even when the game is closed.
“Routine survey and extraction of the assigned sector. Standard rates apply. Objectives are listed below; deviation is not required.”
Still in alpha. No account, nothing to install. Mouse and keyboard, or touch on a tablet.

General survey. Issued.
The trailer
How it plays
What you do in the game.
01
Take a contract
Start at the dock with a small company ship. Take a contract for the next sector and see what The Company will pay for the job.
02
Explore and mine
Explore the sector to find asteroids, then send your ship to mine them.
03
Get paid
Fill your hold, drop a container and The Company sends a collection vessel to pay for what you have mined. In dangerous sectors, raiders try to steal it first.
04
Let the ship work
Let the ship explore and mine on its own, even when the tab is in the background. Take over whenever you want.
05
Upgrade at the dock
Spend your earnings on bigger hulls, better lasers and drones. Research blueprints for new fittings; the research continues while the game is closed.
06
Build a station
Build a station for your department, with mining drones, a refinery and an exchange that sells surplus while you are away.

The map
The map is endless.
Explore the sector to find asteroids to mine. Give the ship orders yourself, or switch on auto-explore and auto-mine to let it work on its own.
Further out, you find more of the valuable kinds of asteroid, but radiation wears down your ship's shielding.
In dangerous sectors, Volatile asteroids can discharge and push your ship back while you mine.
Mining
The Company buys what you mine.
Survey asteroids to find the materials you want, then send your ship to mine them. Move to a hull with more lasers to mine several asteroids at once.
When the hold is full, drop a container. The Company sends a collection vessel to pick it up and pay you. Add a refinery to fit more material into the hold and earn more from each collection.
Mine giant asteroids for a larger haul. You can also mine the smaller asteroids that break away as you work.
Drones and raiders
Drones work alongside your ship.
Launch mining drones to bring more material back to the hold. Use survey drones to find the materials you want, or sentry drones to defend the ship. Choose a hull with a bay for the drones you need. The Warren can launch up to 21 mining drones with an upgraded bay.
In dangerous sectors, raiders try to steal from containers you have left behind. Stay close to defend them with your lasers and sentry drones, or build turrets to guard distant containers and the station.
The station
You can build a station for your department.
Build a station in a sector and put mining drones and a refinery to work there. Add a fabricator to make fittings and drones, and an exchange to sell surplus while you are away.
Claim territory for your department and dock at the station for free repairs. A shield plant removes radiation from your ship.
Servicing
You can call for fuel and repairs.
A service vessel brings fuel and repairs to your ship in the sector, so you can get back to mining without returning to the dock.
Asteroid types











Different asteroid types contain different materials. Crystalline asteroids are valuable but slow to mine. Carbonaceous asteroids are worth less and break apart quickly. Further out, you find larger, harder asteroids and more of the valuable kinds. Radioactive and Rare-earth asteroids only appear far from the starting area.

Market, Inventory and Fit
The Market sells hulls, fittings and drones.
Spend your earnings on a hull that suits the work you want to do. Fit it with better lasers, a larger drone bay or a refinery, and research blueprints for better equipment. The station's Fabricator can make the best fittings.
Your generator limits how much you can run at once. On a larger hull, you can switch off the refinery to power another laser when you want to mine faster.
The fleet
The Company's ten hulls
Surveyor
Your first company ship.

Kestrel
Prospector. The fastest hull, and it carries survey drones.

Dray
Hauler. A big hold and a refinery.

Ordinal
Excavator. Carries two mining lasers.

Hopper
Heavy miner. Three lasers and a small drone bay.

Tender
Drone carrier. A bay for four drones and a big hold.

Barge
Bulk hauler. The biggest hold in the fleet.

Warren
Drone mining rig. Up to twenty-one mining drones.

Crucible
Forge ship. Two lasers and extra refining capacity.

Meridian
Deep explorer. Long range and high endurance.
The last four hulls require Retained standing and their own blueprints.
Other departments
Earn a transfer to another department to fly its ships.

Music
The music changes with what you do.
Exploring sounds different from mining, fighting raiders or sitting at the dock. Each career has its own theme. Music is off by default for now; switch it on in the Sound tab.
Contracts
One contract at a time.
The Company sends you to explore a sector, mine asteroids, haul a particular material or survey. Each completed job pays credits and improves your standing, unlocking bigger hulls and better prices. A company memo confirms your pay, and the next contract appears on the board. Back at the dock, your ship is serviced for the next job.
The final contract is open-ended. Keep mining as long as you like, then call the ship back to collect your pay.


Transfers
Transfers give you permanent bonuses.
Complete your department's regular contracts and reach its highest standing to earn a transfer. Join another department of The Company with a signing bonus, a head start in standing and a new contract board.
Choose a permanent bonus when you transfer. These can give you more room in the hold, faster ships or lower prices. Later transfers add more bonuses, and they stack.
Mine, fly, survey and refine to improve your skills. Your skills and blueprints come with you when you transfer. During a contract, you can spend credits on boosts.

Play
Play it in the browser.
Free, no account, nothing to install. Or leave your email and I will write when there is something new.
Newsletter
Or follow along on YouTube.




























